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MORTARMEN
MORTARMEN
PC
上市时间:
2024-05-03 16:00:00()
游戏类型:
官方中文:
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制作发行:
Crouch Jump Interactive

MORTARMEN is a strategic multiplayer PvP first and third person shooter based in 2050, pitting the New American Coalition versus United Communist Front in a battle for control of Arakousa, a Mediterranean island paradise, as part of an ongoing global space race war. Soldiers are trained to traverse via sliding, dodge rolling, and climbing, although highly skilled they are prone to being stunned by environmental hazards if they aren't too careful. To aid them in battle, each soldier is equipped with a tactical tablet where they choose their modern weapon loadout, inspect the overhead map, and choose their HALO drop point. In other unorthodox means of combat, soldiers can feign death in a gamble to outplay their enemies. New American Coalition is a combination task force between United States of America and Canada, their core objective is to capture territories across the world where presence of plutonium may have been sighted. Any trace of it will have the NAC calling, in order to further boost their space travel and technological advancements. United Communist Front is a merged Russian and Chinese alliance, begrudgingly working together to bolster their independent space agencies, they've already destroyed most of the competing satellites in low orbit, with their sights on space stations and beyond, they won't stop until they get a foothold above their adversaries and acquire further plutonium in this newly charged space race. All soldiers are able to equip themselves with a portable mortar from their tablet, although skill levels vary, they're easy to use and hard to master. To better aid in target acquisition, cameras are attached to mortar shells until destroyed by impact. Their major role plays into denying sector control and keeping enemies at bay once they're honed in, communication is key to avoid any unforeseen consequences. Factions battle it out on Arakousa, a 4km2 island, all fighting for control of villages, outposts, and other points of interest in order to gain initiative to bleed the other team dry of reinforcements. Although any sector can be captured at any time, they must be linked to their factions' main base to gain any sector points; this gives opportunities for soldiers to break links of vital sectors to prevent the enemy team from maintaining initiative in the tug of war.

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