After a series of unfortunate events, you and a group composed of several families end up on a remote island made of different individual lands that you can explore and conquer. Four climates await you: the cold tundra in the North, the forests in the West, the desert in the South and the wetland in the East; each with their own land types and points of interest for you to interact with. Replayability being an important aspect of Roots of Harmony, the island is procedurally generated.