In this terrifying room, you can fight zombies and monsters by picking up weapons. Players can use axes, pistols for combat, lighters and oil lamps for illumination, and there are two boss levels. Game objective: Find a way to escape the room Picking up items Lightweight items (flashlights, portable lanterns, candles) Expanding backpack inventory and picking up Dynamic functionality ? Doors, drawers, pull rods, valves, and movable interactions ? Type (mouse, animation, lock, jam) More items (keyboard locks, door card locks, padlocks) More features Zombies (sleep, wander, scream, pain, hunger, attack, attraction, footprints) ? Sudden fright (animation, panic effects, fearful breathing, customizable) Notification (pick up, prompt, message) Environmental zone ? Buoyancy Props, collectible items, etc